Hello! I'm using ASE to make cartoon shader, but I found that ASE will automatically output the vertex color on the model, just like the fighter in front in the figure below. How do I stop ASE from automatically outputting vertex colors? In front is a cartoon shader made with ASE, followed by a standard shader
It shouldn’t. I’ve certainly never seen it do that the few times I’ve played with it. But also most people here aren’t ASE users so aren’t likely to have an answer for you. You should post this question either in the ASE specific thread here: https://forum.unity.com/threads/best-tool-asset-store-award-amplify-shader-editor-node-based-shader-creation-tool.430959/ Or try their discord channel (a link to which is also in that link). However one suggestion I would make would be to post a screenshot of your graph as I suspect it’s a problem there.