Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

How to make sure a shader from shader graph will work on mobile using LWRP?

Discussion in 'Shaders' started by Rienhl, Apr 3, 2019.

  1. Rienhl

    Rienhl

    Joined:
    Nov 14, 2013
    Posts:
    42
    I'm testing a shader I created with Shader Graph which runs smoothly on the Editor, but whenever I try a build, the shader doesn't work properly.

    What are the things that I should have in mind to ensure that a Shader will work on mobile?