Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2023.1 beta is now available for testing. To find out what's new, have a look at our 2023.1 feature highlights.
    Dismiss Notice

How to make Pixel Perfect Camera work for generated mesh?

Discussion in '2D Experimental Preview' started by Pikarie, Dec 21, 2020.

  1. Pikarie


    Dec 10, 2015
    I'm currently create a Jigsaw puzzle game and would like some help about having the same pixel perfect result for a mesh than there is for a sprite.

    I'm using the Universal RP with the "Pixel Perfect Camera (Experimental)" component.
    My unity version is 2019.3.0f5 Personal.

    I made a video to show the difference between a mesh and a sprite: