Hi everyone, Inside a canvas i have a display screen that shows a video with a resolution 640 x 480 using RawImage inside Oculus Quest 2 with a size of 3664 x 1920, i am trying to get only the entire canvas with it's contents seen in the Quest 2. I have tried changing both Physical Camera settings and Canvas Scaler settings. In Physical Camera settings, when i try to set X and Y values of sensor size i can't actually target both X and Y at the same time to set it as 3664 x 1920. Instead, it changes X or Y regarding FOV Axis selected. On the other hand, when i try to use Canvas Scaler and set it to Scale with Screen Size, 3664 x 1920 and expand, the canvas and thus the content gets too big and i can't see the entire canvas. I have also tried changing Texture2D size as 3664 x 1920 inside the code where i take the video and apply it to the RawImage. But, it didn't make a difference. Am i missing something? Or is it impossible to make only the contents of the menu, or video in my case, seen and keeping everything in the canvas inside FOV at the same time? And Should i use OVROverlay instead?