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How to make it so the image isn't compacted when I test it?

Discussion in 'General Graphics' started by multiplyer, Aug 11, 2015.

  1. multiplyer

    multiplyer

    Joined:
    Jan 28, 2015
    Posts:
    76
    when I try to test my game, everything becomes disproportionate and squished up

    how do I correct this?

    thanks
     
  2. emilmeiton

    emilmeiton

    Joined:
    Apr 8, 2014
    Posts:
    15
    You mean after you make a build or in the editor directly?

    If you could show us a screendump it would help with identifying the problem you're having :)
     
  3. multiplyer

    multiplyer

    Joined:
    Jan 28, 2015
    Posts:
    76
    I mean in the editor when played using the unity remote app

    would this problem be rectified if I made a build of it?
     
  4. emilmeiton

    emilmeiton

    Joined:
    Apr 8, 2014
    Posts:
    15
    What's your target platform?.., Haven't used the "unity remote app" myself but I'm guessing the problem is screen resolution? Don't think a build would do it differently..

    oh, and a pro tip: Make sure to include more information in your first post.., not much to go on with your specific problem otherwise :)

    And also, googled searched "unity remote app screen resolution" for you.., Maybe this is of help?
    http://answers.unity3d.com/questions/229120/screen-is-squashed-with-unity-remote.html