Search Unity

How to make GvrEditorEmulator inherit from Main Camera

Discussion in 'Scripting' started by Lelwot, Feb 11, 2019.

  1. Lelwot

    Lelwot

    Joined:
    Apr 24, 2018
    Posts:
    2
    Hello I have a VR project that works perfectly with the Main Camera inside the editor , but when I build it the VR SDK is activated and the GvrEditorEmulator gets activated instead of the Main Camera , so the camera is just sitting in one place while the player is moving how can I fix this ?
    Can GvrEditorEmulator inherit from Main Camera ?