Please, I'm a bit confused rn. I have a blend tree with idle, walk, run and Sprint animations. I've written a good script for player movement, but just for idle-run transmission. I'd want to make the Sprint animation work when I press leftShift with directions. Following a tutorial, I added a new input for Sprint, created a new bool for animation and now, how can I set that bool to be for that particular sprint animation in that blend tree? Should I remove and make it a single animation or is there a way I can still set it in that blend tree before writing a script for it?