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How to make animation preview plays only once?

Discussion in 'Animation' started by 5argon, Nov 20, 2018.

  1. 5argon


    Jun 10, 2013
    When designing short UI animation it loops like crazy regardless of clip's loop time settings when I pressed the play button.

    I have been adding a dummy keyframe far back to let it stay still to work, but it was very error prone and I often forgot to remove it. (It affects logic which wait on animation time)

    There must be something I overlooked. I mean, I just recently know about "F" key fitting the keyframes for about 5-6 years of using Unity. Ideally I would like to press some key on the keyboard and it previews once.
    SugoiDev likes this.
  2. NorthStar79


    May 8, 2015
    I know your pain, I would like to know how to preview once too. By the way that "F" key thing was an eye-opener. wow thanks.