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How to make animation preview plays only once?

Discussion in 'Animation' started by 5argon, Nov 20, 2018.

  1. 5argon

    5argon

    Joined:
    Jun 10, 2013
    Posts:
    1,231
    When designing short UI animation it loops like crazy regardless of clip's loop time settings when I pressed the play button.

    I have been adding a dummy keyframe far back to let it stay still to work, but it was very error prone and I often forgot to remove it. (It affects logic which wait on animation time)

    There must be something I overlooked. I mean, I just recently know about "F" key fitting the keyframes for about 5-6 years of using Unity. Ideally I would like to press some key on the keyboard and it previews once.
     
    SugoiDev likes this.
  2. NorthStar79

    NorthStar79

    Joined:
    May 8, 2015
    Posts:
    55
    I know your pain, I would like to know how to preview once too. By the way that "F" key thing was an eye-opener. wow thanks.