Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Question How to Make animated hands attached to an IK body

Discussion in 'VR' started by jackdunker, Oct 6, 2022.

  1. jackdunker

    jackdunker

    Joined:
    Aug 20, 2021
    Posts:
    2
    I have found multiple tutorials on setting up floating animated hands and setting up IK bodies but I cant find any that work together at the same time. The hardest part seems to be animating the hands. Do I have no choice but to rebuild every pose from scratch if I use a rig thats anything more than disembodied hands?
     
  2. WeiWuDe

    WeiWuDe

    Joined:
    Nov 3, 2020
    Posts:
    26
  3. jackdunker

    jackdunker

    Joined:
    Aug 20, 2021
    Posts:
    2
    I thank you for your help but this doesnt solve my problem. I have the IK set up fine. The problem is I cant animate hands in SteamVR if the hands are attached to an IK rig
     
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,455
    You need a loose rig for the hands and then you can map those on the full body.
    VR Interaction Framework does that with FinalIK