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Question How to make a ragdoll with configurable character joints fall over

Discussion in 'Physics' started by Hacktivist2007, Mar 27, 2022.

  1. Hacktivist2007

    Hacktivist2007

    Joined:
    Dec 29, 2021
    Posts:
    25
    Hello. I made a ragdoll with configurable and character joints and set the x/yz angular drive on the configurable joints. This makes the ragdoll stand up. But how can I make it be able to fall down and get back up slower? I need help. Theres nothing on the web.
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    783
  3. Qleenie

    Qleenie

    Joined:
    Jan 27, 2019
    Posts:
    924
    Not many details in your post, also I don't understand why a ragdoll would stand up if you set the angular drives; it should fall over, if you use gravity on the rigidbodies, unless you use some other force to keep it up. you can just lower the drives to relax the joints, and remove any upward forces, and it should fall; which is the default behavior.
     
  4. InnovateTheWorld

    InnovateTheWorld

    Joined:
    Mar 6, 2015
    Posts:
    3
    Apologies for reviving a thread from 2 years ago. But I have been following this tutorial which says that the angular drives should cause it to stand up. Maybe similar tutorials is where OP got the idea. However, this does not work for me in Unity 2023.2.6. Do I need to take some additional steps beyond increasing the Angular X Drive and Angular YZ Drive to get it to snap back up?