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How to make a navMesh agent controlled object to enter a lift

Discussion in 'Scripting' started by olumide, Jan 9, 2015.

  1. olumide

    olumide

    Joined:
    Jul 8, 2013
    Posts:
    8
    I created a lift which serves as a means of getting to the top floor by either player or opponent(AI object).

    It works well for the player, but not for the opponent(AI object).
    How can I make this work.

    regards
    Oluu.
     
  2. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    Sound like a good place for an off mesh link.
     
    olumide likes this.
  3. olumide

    olumide

    Joined:
    Jul 8, 2013
    Posts:
    8
    Ok, let me try that
    Thanks BoredMormon
     
  4. olumide

    olumide

    Joined:
    Jul 8, 2013
    Posts:
    8
    Thanks a lot, I have done that.
    It actually moves to the top floor, but the issue I'm having is that the object moves too fast through the Offmeshlink.
    I need it to be a bit slower.

    Thanks
    Oluu
     
  5. olumide

    olumide

    Joined:
    Jul 8, 2013
    Posts:
    8
    Just finished playing the pond wars game. Alone- my friend wasn't ready now.
    Thats a very cool game.

    Oluu
     
  6. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    Thanks! Be sure to give it a five star rating! (Or any other rating as you feel is appropriate).

    I'm currently toying with an online version. Networked physics is challenging to say the least.