I'm an RPG master and I love using Unity and importing my creations into Tabletop Simulator. That said, there is a project called Ordem Paranormal, and more recently the new framework for this project is Quarentena, as we call it in Brazil. The people who developed this project did things in Unity that I didn't imagine would be possible. For example, they managed to integrate a Billboard system, inserting 4 sides for the characters, making their bodies rotate in relation to the angle that the camera presents and with Sprite animation without C# script to import into Tabletop Simulator as AssetBundle. I know you can do Billboard with a System Particle and Sprite animation I can do with Sprite Sheet, but I've never been able to do it with both together. On this pretext, I would like to ask: HOW could I make this to integrate into my RPG table?