Search Unity

  1. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  2. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice
  3. Dismiss Notice

Question How to make a 2d animation wait for next frame before transition?

Discussion in 'Animation' started by mellowVtuber, Apr 9, 2021.

  1. mellowVtuber

    mellowVtuber

    Joined:
    Feb 15, 2021
    Posts:
    27
    i have a 2d sprite walking animation, and it transitions to an empty state when my character stops walking.

    But if my character stops walking right after a frame changes in the walking animation, it will look weird cause it will suddenly change between 2 frames quickly.

    Like if frame 0 is my idle sprite, and it would be like this, if the dots represent the amount of time between frames:
    frame 1 ...... frame 2 ...... frame3 .. frame0



    So can I make it so the empty state is activated at the same time that the next frame would play?

    So it would force it to be like this:
    frame 1 ...... frame 2 ...... frame 3 ...... frame 0
     
    Last edited: Apr 9, 2021