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How to make 3D platformer game in Unity.

Discussion in 'Editor & General Support' started by plaisime5651, Dec 4, 2015.

  1. plaisime5651

    plaisime5651

    Joined:
    Dec 4, 2015
    Posts:
    9
    I was wondering if somebody who is experienced in Unity game engine can give me some tips and pointer onto how to approach and develop a 3D platformer game with Unity.

    Also below is a link to a survey about your thought on 3D platformers game; this is for a college project of mine, and the feedback from this survey would help me to make inform decision.

    https://docs.google.com/forms/d/1cBrjV0QwyFhtt2gKsFeTDza3v18SMwc0TowF5GxM5Eo/viewform
     
  2. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,796
    There are loads of tutorials for Unity platformers, Google is your friend.
     
    theANMATOR2b likes this.
  3. plaisime5651

    plaisime5651

    Joined:
    Dec 4, 2015
    Posts:
    9
    Can you point out specific one.
     
  4. tedthebug

    tedthebug

    Joined:
    May 6, 2015
    Posts:
    2,570
    There are lots out there.

    What level of experience do you have, what is the timeframe for your assignment, & what level of complexity & polish is expected by your marker?
     
  5. plaisime5651

    plaisime5651

    Joined:
    Dec 4, 2015
    Posts:
    9
    To answer your question I'm basically at a beginner level and the project that I will be working on will be due on may of 2016. In terms if the complexity and quality of the product, my teacher advise that it doesn't have to be high quality, since it unfeasable for one student to make one entire game.
     
  6. tedthebug

    tedthebug

    Joined:
    May 6, 2015
    Posts:
    2,570
    Then I'd suggest taking the time to work through & do the tutorials on the unity learn section as they are paced really well & introduce concepts slowly with good explanations. Once you understand each game & have made it work without copy/pasting code then start changing 1 parameter at a time to see how it affects the gameplay. When you finish the next one go back to the previous one & see if you can add anything you learnt from the harder tutorial, if you can how does it change the game? Doing things like this will help you consider alternatives & variations which is useful since a lot of games are variations on what came before.
    https://unity3d.com/learn/tutorials

    I'd also say watch the juice it or lose it video about how just adding effects can vastly change a game.



    Good luck