Hi, everybody. I am a new learner of Unity3D. In many books, FBX format, which can be export from 3DSMAX, is introduced to make Animation. But I also heard that Unity3D 4.X has a new Animation system which will be used to replace the old Animation workflow. I am totally confused. Which way is the one I need to learn now? (Honestly speaking, I am not using 3DSMAX. I am using Blender) Thanks to everybody.