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How to light various objects evenly?

Discussion in 'General Graphics' started by mikelowefedex, May 12, 2022.

  1. mikelowefedex

    mikelowefedex

    Joined:
    Sep 29, 2020
    Posts:
    139
    Hello,
    I am using the sky and fog settings (for my volume), and noticed that after using a volume, the lighting on each individual game object is different. I have a wall (which is a single game object, which is fine), but there is a script attached to the wall that instantiates the wall into multiple game objects (to fit around my doors), and then assigns the parent of the instantiated objects to be the final wall, and noticed the lighting is weird.
     

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    Last edited: May 12, 2022
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Use tonemapping.
     
  3. mikelowefedex

    mikelowefedex

    Joined:
    Sep 29, 2020
    Posts:
    139
    I am already using tonemapping.
     
  4. mikelowefedex

    mikelowefedex

    Joined:
    Sep 29, 2020
    Posts:
    139
    I am using tonemapping, and still have trouble with various game objects having uneven tinting.