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How to let a camera stay active in scene way although selecting another element

Discussion in '2D' started by holzmcgyver, May 22, 2018.

  1. holzmcgyver

    holzmcgyver

    Joined:
    May 22, 2018
    Posts:
    1
    Hey,

    i temporarily go through a tutorial , and make a 2d game. OS there i can add sprites to my 3d application over a second camera. If i select the camera , i can see the boundaries of the camera view and could position all the elements properly, but if i select another element, this boundaries vanishes. So my question, is there an option to see these boundaries all the time long, whatever you select?
    THX