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How to know animated character position in 3ds max?

Discussion in 'Formats & External Tools' started by augustinus, Jul 20, 2018.

  1. augustinus

    augustinus

    Joined:
    Feb 3, 2015
    Posts:
    25
    In unity,
    I have a character with jump animation.

    I can see the character position on the ground if I select the character gameobject in Unity.

    스크린샷 2018-07-20 오전 10.22.50-down.png


    I want to know if there is any way to know the positions in 3ds max?
    Or using maxscript, Can I calculate the position?
    It's not pelvis position, and it's not root bone's position.

    Any Idea?