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how to keep the game camera culling the same when moving the scene view?

Discussion in 'Editor & General Support' started by Waterlane, May 17, 2019.

  1. Waterlane

    Waterlane

    Joined:
    Mar 13, 2015
    Posts:
    188
    A bit of a long title but... 3 cameras>

    Main camera in scene
    Game Camera view - from Main Camera
    Editor viewpoint 'camera'.

    When moving around the scene, the view effects the culling shown in the game camera.

    Is there a way to set the scene view as from Main Camera - have that be displayed in the Game view and Then move the scene view and have the game camera culling stay the same?

    'hope that makes sense. :)

    (P.S. I've also posted this in the Unity Answer section - any help welcomed... _I'm aware of 'align view to selected and lock view to selected though)