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Question How to keep all collider's gizmos visible?

Discussion in 'Physics' started by georgeq, Jul 6, 2023.

  1. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    660
    I have a situation in which having all collider's gizmos visible all the time would be extremely useful. Is there a way in which I can tell the editor to keep all collider's gizmos visible all the time regardrless of which object is selected?
     
  2. KillDashNine

    KillDashNine

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    Apr 19, 2020
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    449
  3. georgeq

    georgeq

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    Mar 5, 2014
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    660
    Actually I wrote my own Gizmo as it seems there's no more convenient way of doing this.
     
  4. gooby429

    gooby429

    Joined:
    Aug 13, 2019
    Posts:
    110
    There's an option in the project settings under the physics tab that lets you show gizmos always
     
  5. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    10,468
    Yes for 2D physics. The OP didn't specify 2D or 3D so it's unclear.
     
    gooby429 likes this.
  6. georgeq

    georgeq

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    Mar 5, 2014
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    660
    Thanks, good to know!