hi i have a question i get an error if i want to instantiate a rigidbody object just like shooting something the bullet i shoot is a rigidbody and i apply force to it but i get errors this is the code as you can see the bullet1 is a transform variable normaly on the top of the script. the spawnPoint1 is in front of my players arm for shooting but i get an error on the second line this is the error BCE0019: 'rigidbody' is not a member of 'UnityEngine.Object'. what should i do???
Duck Typing is not supported on mobiles (docs). Use #pragma strict and cast the instantiated object to a resulting type before assigning it to the var Bullet.
hi i figure out how to instantiate but now i want to add force to it but i keep getting that this error NullReferenceException: Object reference not set to an instance of an object heres my code i get the error on the bulletforce.rigidbody can someone please help me a bit i keep trying it spawns a bullet but the force wont work thanks for reading and i hope for a awnser greets dr-mad