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How to increase time scale limit?

Discussion in 'Editor & General Support' started by Holyren, Aug 29, 2018.

  1. Holyren

    Holyren

    Joined:
    Jul 8, 2017
    Posts:
    35
    Is it possible to increase the time scale limit in unity above 100?

    I want to increase the game speed but using a multiplier is not cutting it for me as the result becomes inconsistent depending on the multiplier, however by changing time scale no such problem appears. And therefore I was wondering if it is possible to increase it.

    If not any tips on how to create my own time multiplier that wont be inconsistent, not even in milliseconds, as I am working on creating a simulation.

    Using a single static timer for all scripts did not work any better and using a simple multiplier was also no good.

    My multiplier attempt:
    Code (CSharp):
    1. private void FixedUpdate() {
    2. timer += Time.fixedDeltaTime * multiplier;
    3. }
    4.  
     
  2. Moonjump

    Moonjump

    Joined:
    Apr 15, 2010
    Posts:
    2,571
    What happens if you try Time.deltaTime in Update?
     
  3. Holyren

    Holyren

    Joined:
    Jul 8, 2017
    Posts:
    35
    With FixedUpdate it gives different results based on the multiplier however with Update it always gives different results, even with same multiplier.