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How to Import Shape Keys Animation from Blender to Unity

Discussion in 'Asset Importing & Exporting' started by n0talentgeek, May 29, 2012.

  1. n0talentgeek

    n0talentgeek

    Joined:
    May 29, 2012
    Posts:
    7
    Hello,

    I have a problem.
    I want to import animation from Blender to Unity.

    The problem is:
    When I just put the .blend file to Unity assets folder and later put it on scene, the model is appear but when I play it does not animate.
    If I export it to .fbx and then put it on scene, the model does not even appear.

    How can I import the ShapeKey animation from Blender to Unity?

    Thank you. :)
     
  2. MikeUpchat

    MikeUpchat

    Joined:
    Sep 24, 2010
    Posts:
    1,056
  3. n0talentgeek

    n0talentgeek

    Joined:
    May 29, 2012
    Posts:
    7
    That's good solution. By the way do you have the free solution? Since I am working on the school project. :)
     
  4. MikeUpchat

    MikeUpchat

    Joined:
    Sep 24, 2010
    Posts:
    1,056
    There is a morphing script in the Unity wiki that is free.
     
  5. n0talentgeek

    n0talentgeek

    Joined:
    May 29, 2012
    Posts:
    7
  6. MikeUpchat

    MikeUpchat

    Joined:
    Sep 24, 2010
    Posts:
    1,056
    Thats the one, though I found it wasnt very good and there is no support hence deciding to purchase a system.
     
  7. VescoPlayer25

    VescoPlayer25

    Joined:
    Jul 30, 2016
    Posts:
    1
    Hi at the moment I at least can import the shapekeys but without the keyframes. So in Unity under Animation F7 tool must be used to created a new animation oof