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Question How to import rig without mesh?

Discussion in 'Animation' started by the_unity_saga, May 2, 2022.

  1. the_unity_saga

    the_unity_saga

    Joined:
    Sep 17, 2016
    Posts:
    273
    I need to import a skeleton, and I would like to import one without any skeletal mesh data, just rig and bone information.

    How can I do this in unity?
     
  2. SethMeshko

    SethMeshko

    Joined:
    Sep 20, 2014
    Posts:
    109
    You can delete the mesh in your creation program (Maya, Blender) and simply export the skeleton as an fbx. That is they way I do all of my clips. I bake the animation and export just the skeleton without any meshes or other nodes.
     
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