Search Unity

How to import phoenix fd liquid in 3ds max and import in unity

Discussion in 'Asset Importing & Exporting' started by sooyoung2, Jul 22, 2019.

  1. sooyoung2

    sooyoung2

    Joined:
    Jul 31, 2018
    Posts:
    1
    I created a phoenix fd liquid system in 3ds max. And I would like to see animation of phoenix fd liquid system in unity.
     
  2. polyflow3d

    polyflow3d

    Joined:
    Oct 6, 2014
    Posts:
    297
    Can frame of this animation be exported as .obj? If true, you can export whole animation as obj sequence using this maxscript and import it to Unity.
     
  3. Jorgeegp

    Jorgeegp

    Joined:
    Nov 26, 2019
    Posts:
    2
    I have the same problem as sooyoung2. I tried to export the phoenix fd liquid system to object but i lose the Phoenix fd animation. i also tested your script and it happens the same. I don't know how to export it by frames without losing the animation.

    Can you help me please?
     
  4. Jorgeegp

    Jorgeegp

    Joined:
    Nov 26, 2019
    Posts:
    2
    This is my project with my phoenix fd. You can see the ring.
    upload_2020-3-2_12-47-35.png
    When i export my project to obj i get this:
    upload_2020-3-2_12-48-16.png