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How to implement LiveTile Queue on Win10?

Discussion in 'Windows' started by Notter, Nov 22, 2015.

  1. Notter

    Notter

    Joined:
    Mar 8, 2015
    Posts:
    65
    Hello,
    i'm trying to create an updating LiveTile for windows 10, that will show some changing text.
    So that means, it'll have at least 3 texts, and will rotate between them.

    I've been told I need to use a queue.
    But i'm not sure what in the Tile class corresponds to queue

    there's a method called "PeriodicUpdate", maybe it's this one?
    But it only accepts Uri, not strings. So i'm not sure.
     
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,642
  3. Notter

    Notter

    Joined:
    Mar 8, 2015
    Posts:
    65
    Yeah that's what I ended up doing.
    But since i needed to update the tile with data from unity, I've made a plugin for that.

    That being said
    It's kinda weird that WSA.Tile doesn't implement queue.
    All you gotta to is enable a bool using this method:
    https://msdn.microsoft.com/en-us/li...ions.tileupdater.enablenotificationqueue.aspx

    feels kinda awkward creating a plugin to turn on a bool.

    anyway, thanks for the help :)
     
    code-blep likes this.