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How to have bright ambient light outdoors and darker ambient light indoors?

Discussion in 'General Graphics' started by UserNobody, Sep 16, 2020.

  1. UserNobody

    UserNobody

    Joined:
    Oct 3, 2019
    Posts:
    144
    Hello there,
    I am making a game and currently implementing a day and night cycle. In the game during the day I want everything outside to be bright but inside the house have a darker atmosphere.

    The problem is that if I lower the ambient light to something darker, the house from the outside appears really dark if not in contact with the directional light / in the shade. Which makes it looks really unrealistic. Same goes if I make ambient light really bright, then the inside of the house appears way too bright and really unrealistic.

    Is there a way to fix this issue?
     
  2. neoshaman

    neoshaman

    Joined:
    Feb 11, 2011
    Posts:
    6,493
    Bake a lightmap and a lightprobe group with carefully placed probe ... or simply use shadow