Just as a thought experiment I've been thinking about how I'd "fix" Mario Kart. As it stands, the biggest issue with Kart games is that the leaders have a huge advantage that they don't need to stumble over everyone to push forward. This leads to a vicious compounding "rich get richer" effect. Mario Kart famously solves this by giving this player weaker and weaker items as they reach the front. Then to really cut things down to size they have the infamous Blue Shell, a projectile that goes straight to whoever is in first and hits them with virtually no way to avoid it. I think that I've come up with a far better solution: Drafting. I don't think I've ever seen this done in a kart game before, and it's so simple it's stupid making me wonder why it hasn't been done. Basically have a jet stream that follows directly behind each kart and give a hefty boost of speed. Players would be constantly scrambling around, leap-frogging one another again and again. Then in addition to the jet stream right behind the player kart, I could also foresee a second much wider draft that covers the entire track. So whoever is in first would have the lowest top speed and whoever was last would have the highest. It may need some tweaking to determine what would be an appropriate speed differential, I'm thinking I'd start with a 25% cap, but it would sure beat the hell out of the current system. Any opinions?