I'm applying a camera shake by setting the AmplitudeGain and FrequencyGain on the CinemachineBasicMultiChannelPerlin cinemachine component. I've encountered a situation in which I'd like to get the position of the camera, not including any camera shake. (I need an object to follow the camera but it can't be a child.) However I can't see where I would get the "base" camera position before the camera shake is applied every frame. I'm sure this is somewhere super obvious but I'm new to using Cinemachine. Thanks!