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how to get a list of assets being loaded at runtime

Discussion in 'Asset Bundles' started by laurentlavigne, Jun 5, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,364
    without using addressables/bundles or anything like that (too complicated to deploy)
    i want to get a Debug.Log of everything that's being loaded by SceneManager.LoadSceneAsync.