Search Unity

  1. Unity 2018.3 is now released.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We've updated our Terms of Service. Please read our blog post from Unity CTO and Co-Founder Joachim Ante here
    Dismiss Notice
  4. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

How to force Unity Editor iny OpenGl Mode?

Discussion in '2019.1 Alpha' started by LemurusBalok, Jan 7, 2019.

  1. LemurusBalok

    LemurusBalok

    Joined:
    May 11, 2017
    Posts:
    26
    In the previous Versions, I use -force-opengl in my Unity Editor Shortcut to launch the Editor in OpenGL Mode,since the DX11 Mode Seems to cause Unbearable Lag on my System (Ryzen 2700 and GTX 1080 with 16GB RAM).
    But it doesn't work anymore in the Alpha. Maybe because it launches through the Unity Hub?
     
  2. afshinity

    afshinity

    Unity Technologies

    Joined:
    Jul 31, 2017
    Posts:
    224
    Hi there,

    Sorry for the inconvenience.
    For now, you need to launch directly the editor with the project path argument and it will not open the Hub and directly open the editor in your project. Something like this `Unity.exe -projectPath <pathname> -force-opengl`
    Later, Hub will support arguments other than cloud environment. Which means hub will have its own CLI and also can forward arguments to the editor.

    Stay tuned for the hub updates.
     
    LemurusBalok likes this.
  3. LemurusBalok

    LemurusBalok

    Joined:
    May 11, 2017
    Posts:
    26