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Question How to fix laging rotaet 3d node

Discussion in 'Visual Effect Graph' started by raeinforce, Oct 20, 2022.

  1. raeinforce

    raeinforce

    Joined:
    Feb 15, 2019
    Posts:
    6
    Hello
    I have some problems with my red particles.
    I cant understand why they are laging :(
    upload_2022-10-20_20-41-35.png upload_2022-10-20_20-41-46.png

    upd: on gif it's look normal unfortunatle
    but in real moving constantly change and it's look like little snatches.

     

    Attached Files:

    Last edited: Oct 20, 2022
  2. Qriva

    Qriva

    Joined:
    Jun 30, 2019
    Posts:
    1,307
    I guess it's because you rotate by constant value, but your graph has no constant delta time.
    Instead of
    0.01
    try something like
    DeltaTime * 0.6
    .
     
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  3. OrsonFavrel

    OrsonFavrel

    Unity Technologies

    Joined:
    Jul 25, 2022
    Posts:
    192
    What suggested @Qriva is perfectly correct.
    I would just add to use the (VFX) DeltaTime instead of the (Game) DeltaTime.
    upload_2022-10-21_10-55-38.png

    If curious, you can find the (VFX) DeltaTime Settings in the "Project Settings".
    upload_2022-10-21_10-55-16.png
     
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  4. raeinforce

    raeinforce

    Joined:
    Feb 15, 2019
    Posts:
    6
    Thanks!
     
    OrsonFavrel likes this.