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How to fix lag when LoadSceneAsync that have many sprite animation?

Discussion in 'Animation' started by omomyo, Feb 13, 2022.

  1. omomyo

    omomyo

    Joined:
    Aug 26, 2018
    Posts:
    3
    Hi, I made 25 animations and each animation contains 90 images. It takes 10 to 30 seconds for the screen to be visible. this project run at 8k display so, I can't reduce image size any more.

    I think this lag come from image loading when scene loaded. But I couldn't find a solution. I want load scene without lag and more fast. How can i fix this?



    textures.png

    textureSetting.PNG

    animations.PNG