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How to fix errr: Curl error 56: Receiving data failed with unitytls error code 1048578

Discussion in 'Unity IAP' started by atk_defender, Jan 3, 2020.

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  1. atk_defender

    atk_defender

    Joined:
    Jun 26, 2018
    Posts:
    20
    Is it caused by my scripts?
    TIM截图20200103180530.png
     
  2. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    7,608
    Likely not by your scripts. This is a known issue and looks to be caused by Editor Analytics but we haven't been able to reproduce yet. If you have a Pro license, you can disable the setting in the Editor. https://docs.unity3d.com/Manual/EditorAnalytics.html . If you don't have a Pro license, you can try disabling it by browsing to https://id.unity.com/ and choose Privacy on the left and Edit your Privacy Settings for the Editor. Once done, then restart the Editor. Please let me know if this helps
     
  3. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    7,608
    If you could submit a bug report and attach a minimal project and provide the issue ID here, it would be helpful. Ideally start with a new/empty project and see if it reproduces.
     
  4. Mccbbi

    Mccbbi

    Joined:
    Feb 8, 2015
    Posts:
    9
    Hi Jeff!
    I was having the same problem. Im on Pro (2019.2.17f1), but only opting-out at https://id.unity.com/ worked for me.
    Thank you!
    PS: It did not reproduce in empty project(
     
    JeffDUnity3D likes this.
  5. PaulR77

    PaulR77

    Joined:
    Dec 14, 2016
    Posts:
    2
    Hi Jeff! I have a small project, that reproduces this message. If you want it I can zip it and send it or I can put in my dropbox. Are you guys still in need of a working example? (Going to bed now. I'll check for messages tomorrow morning.)
     
  6. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    7,608
    Is this related to IAP? Did the error only start after you enabled IAP? Please submit a bug report regardless.
     
    PaulR77 likes this.
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