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How to execute a Unity build on Raspberry Pi 2 w/ Windows 10 IoT?

Discussion in 'Windows' started by RalliantoDeLaVega, Sep 12, 2015.

  1. RalliantoDeLaVega


    Jan 30, 2014
    Today I succeeded at installing Windows 10 IoT on my Raspberry Pi 2. But when it starts up, I don't have any options besides changing language. So my question is, how do a execute a Unity build for Windows 10 universal? And/or is there other ways to get Unity to run on my Raspberry Pi 2 ?

  2. RalliantoDeLaVega


    Jan 30, 2014
    I found out my self, and it wasn't easy!
    You need:
    Windows 10 on your machine!
    The new and free Visual Studio 2015 Community (Only this exact version will work!!!)
    You need SDK for Windows 8.1 and 10 Universal App. Sometimes, it says it's not installed even it is, i found my solution for this here:
    Then you need to build you Unity project for Windows Universal App 10, with "C# Project" checked!
    Now you need to connect to your RP2 with PowerShell ISE (Run as ADMIN!!!), follow this:
    Open your Unity build WITH Visual Studio and deploy it to the RP2. (CPU = ARM, Machine = Remote Machine). Follow this:

    Now, the app will ONLY PLAY when you deploy it from Visual Studio. To make it the DEFAULT APP, follow instructions in bottom of this:
    thelebaron likes this.
  3. jaguardigital


    Sep 29, 2015
    Let me add some steps to achieve the deploying:
    - You must create from Unity 5.2 a Windows 10 Universal App from File > Build Setttings...
    - On Platform choose Windows Store > SDK > Universal 10 and press "Build" button
    - From the generated build files you must open the *.sln (visual studio solution) on Visual Studio
    - There you will be able to deploy the App directly to the Raspberry Pi 2 (Windows IOT installed) using the previously explained steps written by RalliantoDeLaVega.

    Hope it helps
    TheTrigger likes this.
  4. een54


    Dec 5, 2012
    Did a DirectX driver get released for Windows 10 on the Pi2 yet?