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How to: Exact placement of icon on tilemap

Discussion in '2D' started by John_U, Apr 13, 2020.

  1. John_U

    John_U

    Joined:
    Feb 20, 2019
    Posts:
    9
    Hi,

    I was wondering how to be able to exactly place a tile on my tilemap. It is currently snapping exactly to the grid and there are a few small decoration items, or in this case I would like to align a house door with the rock path leading to it.

    I am unsure how to be able to exactly place/move an icon on a tilemap without it snapping to the grid.

    Any help greatly appreciated.
     
  2. John_U

    John_U

    Joined:
    Feb 20, 2019
    Posts:
    9
    Hi,

    I found the solution to this. Someone said in a post to add a grid component to the tilemap, change cell size to perhaps like 0.1 0.1 for x and y. By changing cell size the icon when placed into the tilemap stays the same size, yet we are able to place the icon much more exactly on the tilemap. I tried it and it works.

    Hope this helps.