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How to edit multiple markers in a single frame?

Discussion in 'Timeline' started by Garrafote, Jul 28, 2020.

  1. Garrafote

    Garrafote

    Joined:
    Jun 13, 2013
    Posts:
    48
    Hi, I noticed that when two markers are placed on the same track and in the same frame I get a little plus icon showing me that there are multiple markers stacked on that frame. However, unless I move the markers to other frames I can only edit one of the stacked markers.

    upload_2020-7-28_11-36-15.png

    Is there a way to edit these stacked markers without having to move them?
     
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    Are the markers of the same type? If so, select them all (using a rectangle select) and you should be able to edit all of them at once.
     
  3. Garrafote

    Garrafote

    Joined:
    Jun 13, 2013
    Posts:
    48
    They were all of different types. And even if they were of the same type, selecting many markers would bring up a single editor for the multiple markers, and while that is useful for editing all selected markers to the same values that is not what I need. I would need a way to edit the values of each marker separately.

    Ideally I would like to cycle through the multiple markers (similarly to how multiple transitions can be edited in the animator controller) but since this doesn't look to be the case at the moment I ended up creating a "mega marker" that combines all my previous markers into one.

    upload_2020-7-29_13-57-56.png
     
    Last edited: Jul 29, 2020
  4. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    That would be ideal. It's the drawback of making markers as derived types - out of the box Unity requires multiple objects to be the same type for multi-edit inspectors.