Search Unity

How to edit an XML file in Streamingassets from my hololens?

Discussion in 'AR' started by hassehans, May 6, 2019.

  1. hassehans

    hassehans

    Joined:
    Oct 24, 2017
    Posts:
    1
    Hi!

    I have a really frustrating problem with my app, I'm using Vuforia and I'm trying to edit and save an xml in streamingassets from runtime, however, I get the following exception:

    Unauthorizedaccessexception ... access to the path is denied.

    I use the following when I get this error(only on the hololens, not in the editor):
    Code (CSharp):
    1. var path = Path.Combine(Application.streamingAssetsPath, "xx.xml");
    but when I save something to:
    Code (CSharp):
    1. var path = Path.Combine(Application.persistentDataPath, "xx.xml");
    it works perfectly. I can't do this though because of Vuforia can only access image targets in Streamingassets. So does anyone have an idea what I'm doing wrong, what can I do to gain access to the streamingassets folder?

    Thank you!