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How to do the Oculus required Entitlement check with Unity XR?

Discussion in 'AR/VR (XR) Discussion' started by josrodes, Mar 11, 2020.

  1. josrodes

    josrodes

    Joined:
    Nov 15, 2017
    Posts:
    10
  2. Solovykh

    Solovykh

    Joined:
    Aug 28, 2017
    Posts:
    59
    I'm guessing you can't. You probably still need to download the Oculus integration package from the asset store and get the Oculus Platform folder.
     
    josrodes likes this.
  3. josrodes

    josrodes

    Joined:
    Nov 15, 2017
    Posts:
    10
    @Solovykh, I was able to get past the check by following your advice.
    Thanks!
    Jose
     
  4. yoonitee

    yoonitee

    Joined:
    Jun 27, 2013
    Posts:
    2,363
    Hi, can someone explain how the entitlement check works? e.g. for a debug build that you put on your Oculus how does it know what the AppID is supposed to be?

    I'm a bit confused as to what it's supposed to be doing?