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How to do Rigidbody-based wall jump?

Discussion in 'Physics' started by ml785, May 15, 2020.

  1. ml785

    ml785

    Joined:
    Dec 20, 2018
    Posts:
    119
    I would like to do a wall jump (where character can jump back and forth between walls, climbing higher each time, until he reaches the top of one wall) for a 3D Unity game.

    Unfortunately, all of the tutorials I've located on this utilize CharacterController-
    Can I please get some insight on how a 3D wall jump mechanic would be achieved with a Rigidbody-based player?