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Question How to disable image validation on runtime libraries?

Discussion in 'AR' started by Delcasda, Mar 26, 2022.

  1. Delcasda

    Delcasda

    Joined:
    Mar 3, 2013
    Posts:
    22
    Hi,
    I am creating an XR app where it has to track some book pages. These pages sometimes are kind of empty and when I add them to the runtime library only 7 out of 13 images return a successful job where the others report Invalid Image. My customer tried the same pages on Vuforia and even when they score 0 stars they actually work and are detected (because Vuforia include them anyway on the tracking library file). I would like to keep working with the Foundation SDK rather than Vuforia but for that I would need to be able to override or lower the image validation score so all the images are included on the library. Could you please tell me if that is possible or if you could include an future feature where you expose the validation score?
     
  2. todds_unity

    todds_unity

    Unity Technologies

    Joined:
    Aug 1, 2018
    Posts:
    324
    AR Foundation hands the images over to the platform provider (ARCore or ARKit). It is those platforms tools, supported by Google or Apple, that build the image tracking library from the source images.