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Unity's version control component has been upgraded to Plastic SCM.

How to detect/react to conflicts?

Discussion in 'Unity Collaborate' started by DanVioletSagmiller, Jan 9, 2019.

  1. DanVioletSagmiller

    DanVioletSagmiller

    Joined:
    Aug 26, 2010
    Posts:
    204
    I have a versioning tool, that allows me to write notes about what went into the version. I use it when committing to collab. The problem is that if another developer commits a "Product V0.1.33" file, I want mine to automatically take my Product V0.1.33 file, and change it to .34, and link the references as needed.

    Unfortunately, this is a manual process, which makes team use a poor experience.

    I would want a path to the local file, and the temp file pulled from collab. Is this possible? I'm assuming there are many similar needs to react to conflicts. I just don't see how to do it yet.

    I'm hoping everything is not UI only interactions.

    - Thanks.