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Question How to delete component?

Discussion in 'Immediate Mode GUI (IMGUI)' started by AzpxMsw, Nov 6, 2022.

  1. AzpxMsw

    AzpxMsw

    Joined:
    Jun 1, 2020
    Posts:
    12
    I need to delete one component on selected object using a script. Here's an example:

    Code (CSharp):
    1. using UnityEngine;
    2. using UnityEditor;
    3. using System.Collections;
    4. using System.Collections.Generic;
    5.  
    6. public class SampleWindow : EditorWindow
    7. {
    8.     Vector2 scrollView = Vector2.zero;
    9.  
    10.     [MenuItem("Window/Others/SampleWindow #W", false, 0)]
    11.     static void OpenBSCMTools()
    12.     {
    13.         EditorWindow.GetWindow(typeof(SampleWindow));
    14.     }
    15.  
    16.     void OnGUI()
    17.     {
    18.         scrollView = EditorGUILayout.BeginScrollView(scrollView);
    19.         EditorGUILayout.BeginHorizontal();
    20.         if (GUILayout.Button("Delete Box Collider", GUILayout.MinWidth(115), GUILayout.MaxWidth(135)))
    21.         {
    22.             if (Selection.activeGameObject != null)
    23.             {
    24.                 //Here I need to delete BoxCollider using a button
    25.             }
    26.         }
    27.         if (GUILayout.Button("Delete Mesh Collider", GUILayout.MinWidth(115), GUILayout.MaxWidth(135)))
    28.         {
    29.             if (Selection.activeGameObject != null)
    30.             {
    31.                 //Here I need to delete MeshCollider using a button
    32.             }
    33.         }
    34.         EditorGUILayout.EndHorizontal();
    35.         EditorGUILayout.EndScrollView();
    36.     }
    37. }