Hi guys, How do you debug with ARFoundation ? I try the AR Remote tool, but nothing is working ... I can't do anything, package are still in alpha version, no update from a long time ... So I would like to know if you're just building each time do your device or you found another way ? ARFoundation is really good, especially for cross-platform app to avoid manage separate code for ARKit and ARCore, but definitely missing somethings I think. Thank you for your help
In my opinion, a very useful tool is Mock AR Device for in-Editor Simulation, but unfortunately, it's not compatible with Unity 2019.1. Maybe something will change in the future.
Check out my port of the mocking lobrary that works with the latest Unity and AR Foundation: https://github.com/coder89/arfoundation-mock
I made an Asset Store plugin that enables you to transmit AR data from AR device back to the Editor. In contrast to other solutions, it works as if you run your AR project on a real device... but in Editor https://forum.unity.com/threads/ar-...d-debug-your-ar-project-in-the-editor.898433/