I want a standard shader with parallax, with exposed vert/frag/surf functions where I can add my own stuff (e.g. vertex blending, unique effects, etc) 1. I created a new standard shader within unity, there was no reference to parallax there 2. I downloaded the bundled shaders source code. All I see are includes & #pragama shader_features (controlled via custom gui) There are no vert/frag/surf functions where I can edit stuff. 3. I bought some shaders from the store, they all seem to use this new all-in-one design like unity standard shader, again with no place to customize things Am totally lost here and can't find any documentation regarding customizing the new shaders whatsoever.