Hi everyone, I just made a tutorial on how to make voxel art for Unity in 4 minutes ! It's easy, beautiful, optimized and fun check it out here: Let me now what you think or any other question you have.
I had been wondering to use this little tool to craft my voxel art asset pack long time ago. Thanks for your simple video, I decided not to use MagicaVoxel for my voxel art creation. Key Reason: Each object per texture, plus so much empty UV space, wasted and not draw calls optimized. The model is sleeping, although it won't impact the development but just looks not professional. Diffuse and pure colors only, can not design the voxel detail.