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How to create this effect in Superhot?

Discussion in 'General Graphics' started by Makutsu, Sep 13, 2015.

  1. Makutsu

    Makutsu

    Joined:
    Dec 14, 2014
    Posts:
    5
    I've been trying to figure out how to get the glare and that flat shaded look in Superhot, like this:
    https://superhotgame.com/wp-content/uploads/2015/06/addict2-1030x579.jpg

    I just have no idea and after toying around with Unity 's lighting and blender I still couldn't figure out if this was doable without coding in some shaders, would love it if someone could point me in the right direction :)
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,027
    Try the Bloom image effect from the standard assets.
     
    Makutsu likes this.
  3. Cherno

    Cherno

    Joined:
    Apr 7, 2013
    Posts:
    515
    The flkat shaded look is easily done by eliminating any smoothing groups of the mesh, either by doing so in the 3d modelling application, or via the model's import settings (normals import).
     
    Makutsu likes this.
  4. Makutsu

    Makutsu

    Joined:
    Dec 14, 2014
    Posts:
    5
    Oh is the bloom a Pro only feature? Because I still can't find it after importing the effects package :(
     
  5. Makutsu

    Makutsu

    Joined:
    Dec 14, 2014
    Posts:
    5
    Nevermind, found it in the Camera components, thanks a lot! I think this is what I want!
     
  6. NLongchamps

    NLongchamps

    Joined:
    Sep 9, 2014
    Posts:
    10
    Looks like pre-baked GI and a bloom postprocess to me.