Using Ray Perception Sensor Component 3D, how would I get the following rays set up: ForwardLeft, Forward, ForwardRight + ForwardDown, Down + Back? As in this image: And also, just to confirm, I don't need to add the ray count to the Behavior Parameters -> Vector Observation -> Stack Size anymore, but it's now somehow managed automatically in the background, right? And a side question, how could I have the debug gizmo ray visualization show outside of training, while still in non-play mode in editor? I can't see any lines when setting up this component, making it hard to understand what's happening. Thanks!