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How to create "really flat" Poly Shape in ProBuilder

Discussion in 'World Building' started by BAIZOR, Mar 1, 2019.

  1. BAIZOR

    BAIZOR

    Joined:
    Jul 4, 2013
    Posts:
    112
    The ProBuilder always creates PolyShape as the double-layered surface with front and back panels. I don't need that. I need just a single flat surface with the ability to edit it.

    If I delete backward surface it will return when I just edit PolyShape corners (position, add, remove).

    How can I create flat PolyShape with the ability to edit it by PolyShape tool in ProBuilder?
    Thanks!
     
    Skaltum likes this.
  2. Ritchie-J

    Ritchie-J

    Joined:
    Feb 26, 2018
    Posts:
    26
    Create the Polyshape :-
    Select the top Face you want to keep → Invert Selection → Delete Faces
    Should leave you with a single editable Face
     
    gabrielw_unity likes this.
  3. BAIZOR

    BAIZOR

    Joined:
    Jul 4, 2013
    Posts:
    112
    No, it returns back after pressing "Edit Polyshape" button at Polyshape component in the inspector :(
     
  4. Ritchie-J

    Ritchie-J

    Joined:
    Feb 26, 2018
    Posts:
    26
    Forgot to mention :-
    Once you've created the PolyShape just remove its Poly Shape (Script) component, leaving a plain Pb_Mesh -
    Then edit using the standard edit options.
     
    gabrielw_unity likes this.
  5. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Thanks for answering for me, @Ritchie-J ! :) 100% correct. Also, we have a feature request in the list here, to simply show only the "top" face if Extrusion level is set to 0.
     
    Skaltum likes this.