Hi everyone, I want to simply visualize the RGBD camera image (texture2D) using the VFX graph as 3D point cloud. I would like to update the image frame-by-frame to show the live captured 3D image, or a recorded video as point cloud. Based on my current understanding, VFX graph only takes Attribute Map pixel position and color, and these Attribute Maps are properties of Point Cache, which is generated from texture2D data by a tool called Point Cache Bake Tool. However, I cannot access this tool via code, and therefore cannot automate the entire process frame-by-frame. This seems to be a very easy thing to do, but I have been struggling to find a solution. Can anyone please tell me what I've been missing?